What Is The New Total War Game Going To Be
Total War Games have a wide-ranging history. The games have been around since 2000 and have covered everything from ancient Rome to Napoleon, the New World, Feudal Japan and the Medieval period.
For the first time in a Total War game. It will 'go more to the east', have many new game features and that it will have new camera views in-battle. A 2017 date is teased at the end of the trailer. Outside of an extremely short announcement/release window, that places a Total War: Warhammer 2 release date in the second half of the year. A release window a Total War game hasn’t seen since Medieval II: Total War came out in November 2006.
Lately, the studio, Creative Assembly (CA), has delved into the fantasy world of Warhammer. The studio is planning on making it a series with several more Warhammer entries planned for the future.
Today we’re thrilled to announce a new class of historical Total War game. Released under a new badge, Total War Saga games will be. It’s going to be a.
The studio is still big into the historical setting, however, and a whole separate team is working on the next historical entry into the franchise. They are known for doing repeats of past eras quite often. They have had a Medieval II, a Rome II, and a Shogun II.
But the biggest news of this yet to be revealed game is that a brand director stated that it is in “an era we haven’t tackled yet”. This statement was later confirmed by Creative Director Mike Simpson. This one phrase has huge implications for the future of the franchise. A war history lover’s dream game, many followers constantly speculate about what eras of world history might make for a good game and how big might the game world be. From this statement we know that these periods are out of contention as they have been done already: Feudal Japan and the Meiji Restoration period, Anything to do with ancient Rome, from the 3 rd century BCE to the Barbarian invasions and Attila, Medieval period and Viking invasions, the Age of Sail and Empires including Napoleon, and a few more periods I’m likely forgetting.
So what periods might the new historical game take on? Well, the Three Kingdoms period could bring players to a turbulent period of Chinese history. In the 3 rd century CE, there was a gap between the Han and Jin Dynasties. There were many more independent factions than just three kingdoms as decades of rebellions were led by various generals. Not only is this an untouched Era by CA, it’s an untouched region and ethnicity. Total war has largely stayed in the pre-gunpowder history and ancient China had more than its fair share of ancient war.
Taking a great leap forward in another direction, players have been calling for a World War Total War for years. Shogun focused on the small area of Japan, while the Empire game brought sections of the Americas and India along with Europe. A truly global Total War campaign map has yet to be seen. A WWI setting could still get away with a partial map, but WWII would almost have to have an all-encompassing global map. Though many suspect that the Total War formula won’t quite work with such fluid warfare and rapid fire weapons that WWII had. WWI might work but would involve some tweaking to the standard formula to include trenches, massive numbers, distant artillery and more.
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Creative assembly are trying to be a bit more transparent with the fans by keeping them updated on what the various teams under the Total War banner are currently working on. We all know that they've got teams working on Total War: ARENA, Total War Battles: KINGDOM and Total War: Warhammer, but what about the next historical Total War game that we've all been waiting for? This latest update reveals little, but it does tell us that production will officially be getting underway in the new year. It looks like they're at the planning stages at the moment, as they've confirmed that a historical advisor is on board to help with its designs and extensive research. Enjoying the new DLC for Total War: Warhammer? Shake your Wood Elf armies up with the latest additions to our. 'With production getting fully underway in the new year, pre-production for our next historical major release continues.
Also, we have now partnered with our first historical advisor, pre-eminent in his field and already bringing that world-leading expertise to bear on our designs and extensive research so far.' Said the developers in a blog report on the. There are also plans to get back into the historical period before this next game is released, so it's definitely possible that we might hear about some additional content or standalones for some of Creative assembly's earlier titles later in 2017.
Third Age Total War
'we’ve recently been looking at ways in which we might get back to historical content before we release the next major historical Total War, in particular thinking about additional content or standalones for some of our more recent historical titles. Nothing decided yet though.'
Said the team at Creative assembly. Bretonnia is going to be added to Total War: Warhammer, which is the next race for the game after the recent, and that should be released alongside the Old World Edition in the new year. Total War: Warhammer is being planned as a trilogy, with the sequel now in full production. What sort of historical period would you take on next for a Total War game?
Wolfsrain The way i read it: the unnamed historical game will get a stand alone expansion similar to Napoleon, Atilla or Alexander, one that will be based on a specific historic figure. I am not surprised that the development of Arena goes poorly. Wargaming is not exactly the company that anyone in sound mind would hire to develop something, for good reasons i might add. They are known for poor design decisions, shooting themselves in the foot when they actually manage to do something half-decent, long-standing unsolved bugs.
Sega choose poorly for Total War: Arena. I expect that at some point Sega will step in and switch to either an internal dev or hiring a new developing team. Wargaming incurssions in Single Player games, recently were the Master of Orion reboot and Hybrid Wars.
Sales were.dissapointing is a tame word for them. The games turned out to be underwhelming, with none of them going past 200k copies sold (actually Hybrid Wars sold around 20k copies, a tenth from what MOO reboot sold). Apart that, poor decisions in the past two years are draining slowly their flag game: World of Tanks. As, i've mentioned: not the company that i would choose for developing Total War: Arena. The stuff they do may work with their World of.communities, but won't fly with others.